Saturday, December 25, 2010

The Lightworks Open Source













When we think about Non Linear Editing software (NLEs) certain words tend to jump into our minds, Avid, Final Cut Pro, and now even Adobe is making a serious dash into the digital editing arena with CS5.

But when some of these NLEs did not even exist, there was a piece of software helping to define the non-linear editing space; it's an editing system know as Lightworks. Until around the mid 1990's, Lightworks competed in the NLE arena with many top editors world wide using it as their tool of choice in the edit room.




In the United Kingdom, an editor named Chris Gill -- with credits like "28 Weeks Later" and the Ricky Gervais directed, "The Invention of Lying" to his name -- was gleefully, whenever possible, sitting in front of a Lightworks editing station, his preferred editing tool.

http://www.lightworksbeta.com/

SMAK Beta 1.7











SMAK Beta 1.7 has been released. SMAK generates ambient occlusion and normal maps from models with UVs. With the new version, it can now load HUGE models (1 million+ quads) and save out .obj Collada .dae and Silo .sia files.

http://getsmak.net/

Friday, December 24, 2010

Unwrella





Unwrella – Optimal Automatic Unwrapping

Unwrella is an exact unwrapping plug-in for Autodesk 3DSMAX and Autodesk Maya. It is a single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly.

  • Automatic one-click solution – Just apply the Unwrella modifier
  • Precise – Preserves user created UV Seams
  • Smart – Reduces texture mapping seams almost completely and minimizes surface stretching
  • Efficient – Chunks are kept large and are arranged on the UV surface with maximal use of available space
  • User-friendly – User defined pixel based padding between UV chunks
  • Excellent for all kinds of models (organic, human, industrial)
http://www.unwrella.com/

3D Plugin





The 3D Plugin Toolkit is a professional set of utilities for 3d artists and game developers immensely optimizing creation and baking of high quality textures and models. Developed by 3d and Game industry veterans, and based on their long game industry experience and knowledge it offers a robust and simple workflow. These tools save maximal amounts of time with minimal effort and provide optimal results.

The 3d Plugin Tools for Autodesk™ 3ds Max™ 9, 2008, 2009 (each 32bit and 64bit) are available in freely downloadable trial versions and as commercial releases on the following homepages:
Unwrella
FlatIron
UV-Packer


3d-io games & video production GmbH is a Germany based software company founded 1996. It is dedicated to provide digital content, high-quality 3D and 2D design and affordable and easy-to-use software products like Games and Infotainment. 3d-io has an established presence in design production, digital content creation and graphics animation. Major German and international game and infotainment companies including Braingame, CDV, Related-Designs, 3DO, Koch-Media, Data Becker, and Hannah-Barbera, as well as industrial and telecommunication key players such as Thyssen, Mercedes, Deutsche Bank, Sony, Wunderman, Bayer, M.I.T. GmbH, Hoechst, Krupp and Ferrero have utilized 3d-io’s unique graphic style and technology.

http://www.3d-plugin.com/

Thursday, December 23, 2010

Octane Render





Octane Render is a standalone application that doesn't require a specific modeling package to function. If your application can export to one of the supported file formats, you can use Octane Render. physically based renderer software It uses the video card in your computer to render photorealistic results fast...really fast NVDIA totaly support to this. yes u can import obj file and its totally node base application controls like composting software. i all way think node base software for 3d is the best for faster and optimized way to achive.

http://www.refractivesoftware.com/index.php

get the demo version and start RND on this because this is the upcoming future software.

Thoughts on digital architecture

amazing 3D design studios for developing architectural projects, its 30% faster than other software.

i have work for vue, maya, and other software. but his software rendering is kickass man, at the same time its best for gaming development also. still i have to check this and update more about the software let me do some RND in this.


http://www.therenderingkiller.com/environment/

youtube show

http://www.youtube.com/watch?v=mlZUDUCcImk


Monday, October 18, 2010

skyline

i am waiting to see this movie its alien and humans fight good one.

http://www.wired.com/underwire/2010/10/skyline-aliens/

3D-Coat


3D-Coat is a useful tool for 3D artists and designers aimed to boost the speed and quality of 3D Model texturing and detailing and developed specifically.....

http://www.3d-coat.com/

i am getting news as its going to dominate Zbrush.
very light and easy to work. i work some time in Mudbox but still i don't have the uv tools or make changes but 3D-coat has it and its brilliant. after you model entire mesh done "auto retopo" is very good.

Friday, October 15, 2010




Posted by Picasa



Posted by Picasa



Posted by Picasa

caterpiller


caterpiller, originally uploaded by chakari.

ya this is the very funny one. i was just sitting beside it and accidental got this. i love this photo. u can zoom this or use it for desktop image. too big one.

bragon fly


11, originally uploaded by chakari.

yes its a dragon fly. you know how fast it is. it took me 20 min to capture this image. its came so detailed in the photo. you can zoom too.

Bug


14, originally uploaded by chakari.

this took lot of time to capture the image when its raining. its a very small bug on flower.

DSC_0709


DSC_0709, originally uploaded by chakari.

Chowmahalla Palace in hyderabad. its near charminar. you have to see this place

My new Nikon D-90 Camera

I got now Nikon D-90 and i am practicing photography and exploring places here are one of the best photos. nikon

My SIGGRAPH 2008 Asia in Singapore

This is my first abroad trip going to Singapore to attend SIGGRAPH event. this one of the largest computer graphics and interactive techniques even in the world.

Our mission is to promote the generation and dissemination of information on computer graphics and interactive techniques.

ACM SIGGRAPH's Purpose
Our purpose is to foster a membership community whose core values help

them to catalyze the innovation and application of computer graphics and

interactive techniques.

ACM SIGGRAPH's Values

Excellence
We value excellence in the information and experience provided by our products and activities.

Integrity
We value personal and organizational integrity in the selection of our content and in our interpersonal and organizational relationships.

Volunteerism
We value volunteers and volunteerism in an environment that actively supports its volunteers.

Passion
We value the passion our community feels for ACM SIGGRAPH and for the field of computer graphics and interactive techniques.

Cross-Disciplinary Interaction
We value the interaction among the many disciplines that make up our community.

ACM SIGGRAPH Overview

A brief overview of our activities.

ACM SIGGRAPH Officers and Volunteers

A brief list of the ACM SIGGRAPH Executive Committee and some other key volunteers

ACM SIGGRAPH FY2005 Financial Statement

ACM SIGGRAPH Policies

A list of the most recent version of organizational policies or procedures, as approved by the ACM SIGGRAPH Executive Committee.

Information about the SIGGRAPH Annual Conference and the Conference Advisory Group

SIGGRAPH Conference Policies

A list of the most recent version of policies or procedures for the annual SIGGRAPH Conference,as approved by the Conference Advisory Group and the ACM SIGGRAPH
Executive Committee.

ACM SIGGRAPH Executive Committee Conference Call and Meeting Minutes

Older minutes can be found on the General Information page

ACM SIGGRAPH Annual Reports

Each year the ACM SIGGRAPH President prepares an annual report on our activities. The last several year's report are available here.

I think each and every CG Artist has to go for this .. by the way my photos in SIGGRAPH and singapore

My photos

SIGGRAPH2008Asia
SIGGRAPH2008Asia2
Singapore



My old Olympu camera










my old Olympus camera photos i love this camera with 8 megapixel small digital camera.

Starting Myself


hi every one i am ashok. i am from India. work as vfx Lighting Artist. i love cartoons and movies.
that why i am in animation industry. ok boring....... here i am will be updating the things in my daily like.....ok wait not daily like weekly ok.... i will be updating my best movies, photographs, latest technology, bla bla bla.....ok fine lets start this.